Fadó fadó, I had an odd idea for a game I'm never going to make about a race of space-dwelling possibly-undead mask-wearing... creatures. Taking a certain amount of inspiration from the Draenei and often skull-heavy aesthetic of World of Warcraft, I decided that if I wasn't going to make the game, I could at least make the character customisation screen. So I did! It was an interactive Unity toy(with thanks to my partner for helping me figure out the scripting required) with options to change the character's hairstyle, horn style, armour set, mask, and the colours of all of those. The images are just a few of the potentially 18 million different combinations possible.
Unfortunately, with it being so old and the Unity Webplayer no longer a going concern, you can't play with it anymore. But I had a lot of fun designing and making all the assets and putting it together into something I could play with. Character customisation is one of my greatest loves in game art!